var ranged = argument9;
ranged.name = argument0;
ranged.icon = argument1;
ranged.spriteID = argument2;
ranged.effects = argument3;
ranged.squareRadius = argument4;
ranged.number = argument5;
ranged.angleOffset = argument6;
ranged.dir = argument7;
ranged.spd = argument8;
return ranged;
